For my game I chose Rayman Origins.
Here was my process:
It was at this point where I decided I didn't like the values and the composition just wasn't doing it for me so I switched it up.
And here is the final turn in:
In our 3D class, after we finish up our realistic environment, we will be making these into a space in UDK. Can't wait for all those hand-painted textures!
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